The Rise of the Abyssal league mechanic for Path of Exile 2’s 0.3 update has introduced a modified version of the Lich ascendancy: the Abyssal Lich
What’s new?
The Abyssal Lich is a modified version of the existing Lich ascendancy for the Witch. The artwork gets a new lick of paint featuring a green hue, and some of the existing notables are replaced with new ones!
New Nodes
Three of the existing Notables on the Lich ascendancy have been replaced on the Abyssal Lich to make way for the new theme of the class.
Umbral Well
Umbral Well replaces Necromantic Conduit
Skeletal Minions you would create instead grant you Umbral Souls for each Minion you would have created
This new Notable provides buffs in place of the Skeletal Minions you would have summoned:
- Skeletal Warriors grant 15% increased Attack Damage
- Skeletal Snipers grant 15% increased Projectile Speed
- Skeletal Clerics grant 30% increased Energy Shield Recharge Rate
- Skeletal Arsonists grant 15% increased Area of Effect
- Skeletal Storm Mages grant 25% increased Spell Damage
- Skeletal Frost Mages grant 35% increased maximum Energy Shield
- Skeletal Brutes grant 60% increased Stun buildup
- Skeletal Reavers grant 6% increased Skill Speed
Unwilling Offering
Unwilling Offering replaces Blackened Heart
‘Your Offerings can target Enemies in Culling range
Your Offerings affect you instead of your Minions
Offerings created by Culling Enemies have 1% increased Effect per Power of Culled Enem
This new Notable allows you to use Offering Skills on Monsters as long as they’re in Cull range. It also makes the buffs provided by Offering Skills apply to you instead of your Minions. Lastly, you can improve the effects of these buffs by using the Offering Skills on powerful Monsters, such as Rares or even Unique Bosses, to benefit from their heightened Monster Power.
Steward of Kulemak
Steward of Kulemak replaces Price of Power
Grants Skill: Abyssal Apparition
Damaging Spells consume a Power Charge if able to trigger Abyssal Apparition’
This new Notable grants a new Skill that consumes a Power Charge upon using a Spell to create an apparition that uses the same Spell for a period of time.