This Frost Death Knight Guide explains the spec in clear steps for raids and Mythic Plus. You have two resources. Runes power Obliterate and other core strikes. Runes recharge over time. Spending runes generates runic power. Runic power is spent on Frost Strike or Breath of Sindragosa if you run that talent.
All guidance in this Frost Death Knight Guide is paraphrased from public sources and reflects the current patch. Some details may change with tuning and hotfixes. When in doubt, check the latest patch notes and sim your character.
How Frost Works In This Frost Death Knight Guide.
You have two resources. Runes power Obliterate and other core strikes. Runes recharge over time. Spending runes generates runic power. Runic power is spent on Frost Strike or Breath of Sindragosa if you run that talent.
Procs define the flow. Killing Machine makes your next Obliterate act like a heavy crit. You want to spend Killing Machine on Obliterate or Frostscythe if you take it. Rime makes Howling Blast free and stronger. Press it as soon as possible unless a pack is about to spawn.
The loop in this Frost Death Knight Guide is simple. Spend runes on Obliterate. Use Howling Blast only with Rime or to tag a fresh target. Spend runic power on Frost Strike, or sustain Breath of Sindragosa when it is active. Keep Remorseless Winter on cooldown for damage and talent hooks.
Timing matters. Pool resources before Pillar of Frost. If you run Breath of Sindragosa, pool even more runic power so you can keep the breath going. Do not starve yourself by spamming runic dumps off cooldown. Do not sit on runes either. Smooth play lives between those extremes.
Frost Death Knight Guide Talents And Hero Talents
Builds shift with tuning, but two paths cover most PvE. Use them as a base and swap a few nodes for fight needs.
Raid Build With Breath Of Sindragosa
Aim for sustained burst on bosses. The breath eats runic power over time and hits hard when you funnel resources into it.
- Pick Breath of Sindragosa as the main capstone.
- Take talents that add runic power generation and extend the breath.
- Grab Remorseless Winter and related nodes for passive boss damage and cleave.
- Keep utility like Anti Magic Zone and your stun without dropping core damage.
Why it works. Breath of Sindragosa rewards planning. You pool runes, runic power, and cooldowns. Then you release a long window of strong damage. This build is favored on bosses with long uptime and few forced movement spikes.
Tips. Save Empower Rune Weapon and a potion for the breath start. Use Horn of Winter if you talent it to refill mid breath. Stop the breath if you must move for a long time or you will waste resources.
Mythic Plus Or Raiding With Obliteration
Obliteration gives fast, punchy windows tied to Pillar of Frost. It feels great in dungeons and in raid fights with add waves.
- Pick Obliteration as the capstone.
- Take talents that make Frost Strike or other buttons trigger more Killing Machine during Pillar.
- Invest in Remorseless Winter and Howling Blast support for packs.
- Keep control nodes for grip, stun, and slows.
Why it works. Obliteration turns Pillar of Frost into a machine. You press Pillar, trigger a stream of Killing Machine procs, and spend them on Obliterate. The window is short and fun, and it is easy to aim at add spawns.
Tips. Enter Pillar with full runes and near cap runic power. Spend a Frost Strike to trigger more procs if your build needs it. Do not over focus on Howling Blast during the window unless you have Rime ready.
Hero Talents
Death Knights choose between two hero trees as Frost. The exact passives and actives can shift with patches. Use this simple rule until notes change.
- For single target emphasis and cleaner boss flow, pick the hero tree that buffs your main window and post hit resources. It lines up well with Breath of Sindragosa on bosses.
- For dungeons and add heavy raids, pick the hero tree that adds more control touches and burst cleave around your cooldowns. It feels great with Obliteration and frequent packs.
If a boss favors heavy magic bursts, lean into the hero nodes that smooth magic intake or fuel Anti Magic Shell. Revisit these picks after balance updates.
Stat Priority And Benchmarks
Item level brings strength, stamina, and armor. Strength is your main damage stat. Do not drop a big item level upgrade unless it crushes several key secondaries.
A safe, general order for most builds is:
- Item level for strength when it does not nuke your secondaries.
- Mastery to boost frost damage and many of your biggest hits.
- Critical strike is often last because Killing Machine gives forced crits and reduces the value of crit rating in common builds.
- Haste for rune recharge and smoother flow.
- Versatility as a steady mix of damage and survival.
Different builds push these around. Breath of Sindragosa usually loves mastery and haste balance. Obliteration can shift between mastery and haste depending on your current gear. There are no firm caps. If you are unsure, sim your character for single target and for five target cleave to guide your next upgrades.
Gear Enchants Gems And Consumables
This Frost Death Knight Guide avoids a fixed best in slot list. Patch tuning and drops change often. Use these safe picks.
Runeforges:
- Dual wield: Razorice on one weapon and Fallen Crusader on the other. This covers debuff and strength buff.
- Two handed: Fallen Crusader is the default. If a later patch favors something else, follow the notes in the current season guide.
Enchants:
- Weapon: your runeforge covers the weapon slot.
- Rings: mastery or haste to match your build.
- Chest and cloak: primary or defensive enchants based on the season options.
- Boots: movement if offered. Gloves and bracers use the current damage oriented enchants.
Gems:
- Mix mastery and haste gems. If you push Breath of Sindragosa, lean into mastery and add a little haste for flow.
- If early in gear, use cheaper gems and swap later.
Consumables:
- Flask: primary stat or a season flask favored for DPS.
- Food: mastery food is a safe default. In raids, eat the feast when offered.
- Potions: a primary stat potion for damage windows. Carry health potions for emergencies.
Trinkets:
- Use trinkets that line up with Pillar of Frost. On use damage or primary stat lines are strong. Passive trinkets with strong procs are also fine. Avoid trinkets that demand long channeling during Breath of Sindragosa unless they fit your plan.
Frost Death Knight Guide Rotation And Ability Priority
This Frost Death Knight Guide shows the priority that keeps your runes and runic power flowing.
Short opener for Breath of Sindragosa:
- Pre pool runic power and runes.
- Pillar of Frost, trinket, and Empower Rune Weapon.
- Breath of Sindragosa.
- Obliterate to feed the breath and generate runic power.
- Use Rime procs on Howling Blast. Keep Remorseless Winter rolling.
- Use Horn of Winter if talented to extend the breath. Do not over cap runic power.
Short opener for Obliteration:
- Pre pool runic power and runes.
- Pillar of Frost and trinket.
- Obliterate with Killing Machine.
- Frost Strike to trigger more procs if your build uses it.
- Keep Remorseless Winter rolling.
- Use Empower Rune Weapon to keep resources flowing during the window.
Multi target and Mythic Plus packs:
- Bloodlust or group buffs up. Drop Remorseless Winter right away.
- Howling Blast with Rime procs to keep Frost Fever on all targets.
- Use Glacial Advance or Frostscythe if talented for cleave. Do not ignore Obliterate with Killing Machine.
- Spend runic power on Frost Strike if you are not in a breath. During a breath, keep it fed while standing in cleave.
- If the pack will live long, line up Pillar and your big trinkets. If it dies fast, save them for the next pull.
Resource flow tips:
- Never cap runic power. If you will cap before your next Obliterate, spend a Frost Strike.
- Never sit at full runes. Spend one before you hit six.
- Avoid over using Howling Blast without Rime. It is a trap in many builds.
- Keep Breath of Sindragosa healthy, but do not starve the rest of your kit. Ending the breath a little early is better than wasting resources during forced movement.
Cooldowns And Defensive Planning
You are DPS, but you have serious defense. Use it to keep uptime and reduce healer stress.
- Pillar of Frost is your main offensive cooldown. Line it up with trinkets, potions, and group buffs.
- Empower Rune Weapon restores runes and runic power. Use it inside Pillar or to extend a breath.
- Icebound Fortitude reduces damage and breaks stuns. Save it for heavy hits you cannot avoid.
- Anti Magic Shell absorbs magic and prevents some harmful debuffs. Use it proactively to keep swinging during raid burst.
- Anti Magic Zone protects the group. Drop it on raid calls for magical bursts.
- Lichborne can break fear and charm in some encounters. It also pairs with self healing tools if your talents allow it.
Stack or stagger. In a safe fight, stack Pillar with everything for a single big window. In movement heavy fights, split resources so you have coverage in more places. Keep a defensive for a mechanic that can kill you while you are locked in a breath.
Utility Toolkit
Frost brings tools that help dungeons and raids run smoother.
Death Grip moves a target to you. Use it to stop casts and place mobs in cleave.
- Gorefiends Grasp pulls a group to a target. Combine with stuns and silences for huge control.
- Mind Freeze is your interrupt. It is short range, so step in.
- Asphyxiate is a ranged single target stun if you talent it. Great for key mobs.
- Chains of Ice is a reliable slow. Use it to peel for your healer or hold a runner.
- Raise Ally battle res brings allies back. Call it on voice to avoid overlap.
Your group will love clean grips and a well timed Anti Magic Zone. Plan those as part of your route.
Mythic Plus Route For Beginners
Start with low keys. Learn the map and your pull size.
- Use grips to stack packs on the tank. Ask before you pull a distant add.
- Save Pillar of Frost for fortified or dangerous packs. On tyrannical, save it for bosses and lieutenants.
- If you play Breath of Sindragosa, pool before the tank pulls a big pack. Tell your tank when your breath is ready so they can plan.
- Use Anti Magic Shell on magic heavy pulls so you stay in and keep dealing damage.
- Watch your healer. If they are moving or stunned, drop Anti Magic Zone for the group.
Climb one bracket at a time. Time two or three keys a week. Increase by one level once you feel smooth in the current range. Record runs and look for wasted procs or capped resources.
Raid Role And Preparation
Raid leaders expect steady burst in the right place and smart use of utility.
- Place your big window on priority targets. Do not tunnel. Swap when the raid needs a kill.
- Keep your interrupts and grips ready for add waves.
- Drop Anti Magic Zone when assigned. Save it for the largest raid hit.
- Keep uptime high. Use defensive tools to keep swinging through raid damage.
Weekly prep checklist:
- Enchants and gems on every slot.
- Two stacks of potions and health potions.
- Weak auras for Pillar of Frost timing, Killing Machine, Rime, and resource caps.
- Notes for which bosses favor Breath of Sindragosa vs Obliteration.
Leveling And Fresh 70 Setup
Leveling is fast and fun. Pull multiple mobs, Howling Blast to tag, drop Remorseless Winter, and cleave them down.
Fresh 70 two hour plan:
- Finish the current patch intro and unlock vendors and world content.
- Get basic enchants and cheap gems. They are worth it.
- Craft or buy a weapon upgrade if yours is weak. Your spec loves weapon damage.
- Run a few normal or heroic dungeons. Learn your opener and cooldown plan.
- Step into your first Mythic Plus keys at low level. Practice your window timing in real pulls.
Pick a build early. Breath of Sindragosa asks for more planning. Obliteration is easier to learn and works great right away.
Weak Auras UI And Addons
Keep the screen clean and highlight procs and caps.
- Show a large icon for Killing Machine with a glow.
- Track Rime with a clear sound or flash so you never miss a free Howling Blast.
- Place rune and runic power bars near your character. Glow them when near cap.
- Add timers for Pillar of Frost and Empower Rune Weapon.
- Use a nameplate addon that shows interruptible casts and threat for Mythic Plus.
- Boss mods and a simple sim helper round out the package.
Useful addons include a rotation helper if you are brand new, a nameplate package for threat, a weak aura pack for Frost DK, a boss mod, and a combat log uploader you can download from CurseForge
Common Mistakes And Easy Fixes
- Overcapping runic power. Fix: watch the bar and spend a Frost Strike before you cap, or start the breath sooner.
- Sitting at six runes. Fix: cast an Obliterate even if you want to wait for a proc.
- Spamming Howling Blast without Rime. Fix: press it only with Rime unless you must tag a new target.
- Starting Breath of Sindragosa with low resources. Fix: pool runes and runic power before you start.
- Wasting Pillar of Frost during movement. Fix: delay a few seconds for a safe window or press a defensive to keep uptime.
Tips For Healers And Tanks
For healers:
- Frost is sturdy but not unkillable. If a big magic burst lands, expect the DK to use Anti Magic Shell or
- Icebound Fortitude. If they cannot, a quick external or spot heal keeps uptime high.
During Breath of Sindragosa, the DK may be less mobile. Call movement early so they can plan.
For tanks:
- Ask for grips on caster packs. Agree on targets before the pull so your stun lines are clean.
- If you plan to kite, tell the Frost DK when to drop Chains of Ice or use a mass grip to reset the pack.
- On raid add waves, count down so the DK can align Pillar or Breath.
Advanced Notes For Veterans
Pooling is your edge. For Breath of Sindragosa, sit at high runic power, full runes, and Empower Rune Weapon ready. Start the breath at the top of Pillar of Frost, then weave Obliterate and Rime to keep it fed. Use Horn of Winter or Empower Rune Weapon mid breath to extend cleanly. Do not over feed and cap.
For Obliteration, the trick is clean proc chaining. Enter Pillar with full runes, spend a Frost Strike when needed to trigger more procs, and avoid dead globals. If a fight spawns adds, hold Pillar a few seconds so the window lands when cleave value is highest.
Cooldown sync matters. Many trinkets and embellishments work best inside Pillar. Some on use trinkets have awkward durations. If they desync, pick the one that lines up with your chosen build. Test both in target dummies and short keys before raid night.
Target swapping has a cost if you need to rebuild debuffs or ramp. Minimize that cost. Keep Rime ready for a swap so the new target gets Frost Fever instantly. If you dual wield Razorice, keep auto attacks rolling on the new priority as soon as you swap.
Table 1 Stat Priority
Priority Notes
- 1 Item level for strength when it does not gut your secondaries
- 2 Mastery to boost frost damage across builds
- 3 Haste for rune flow and global pace
- 4 Versatility for steady damage and survival, then crit
Table 2 Single Target Priority
Step Action
- 1 Keep Remorseless Winter on cooldown
- 2 Spend runes on Obliterate, consume Killing Machine
- 3 Use Howling Blast only with Rime or to tag a target
- 4 Spend runic power on Frost Strike or sustain Breath of Sindragosa
Table 3 Mythic Plus Pull Plan
Situation What To Do
- Big pack Drop Remorseless Winter, line up Pillar, cleave with Obliterate and Rime
- Magic damage Use Anti Magic Shell and keep uptime, drop AMZ for group burst
- Dangerous burst Use Icebound Fortitude or a health potion and keep swinging
Conclusion
Practice the core loop and focus on clean windows. Pool before Breath of Sindragosa or Obliteration. Spend procs fast but do not cap resources. Use grips and Anti Magic Zone to carry your group. Review logs to spot capped runes, missed Rime, and weak Pillar timing. This Frost Death Knight Guide will be updated as patches land and numbers change.